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October 20, 2012
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GM: Task 13 - Shading by EzzyAlpha GM: Task 13 - Shading by EzzyAlpha
Task for :icongakuen-manga:

(Shh, I already had this almost finished last term)
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:iconsconesandpancakes:
sconesandpancakes Featured By Owner Oct 27, 2012
I really like the soft gradient one! I can only imagine how difficult pointillism could be on a tablet, so really my only criticism would be the same as most people have said - in general, just more shading, over a slightly bigger area (on the pointillism and cross hatching spheres).
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:iconmizz-izzy:
mizz-izzy Featured By Owner Oct 22, 2012
Is the reflected light missing? The soft gradient shading looks the best to me.
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:iconflaming-noodle:
Flaming-Noodle Featured By Owner Oct 29, 2012  Student General Artist
Reflective light is where the light that bounces off the tops of the spheres onto the floor-and onto the base/bottoms of the spheres. It is missing here.
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:iconomichanga:
omichanga Featured By Owner Oct 22, 2012
the pointilism and cross hatching does look like its one value, it almost looks like its a texture.
I like the soft gradient, it probably would pop more if it became darker on the shadier areas.
^_^
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:iconteacup-creations:
Teacup-creations Featured By Owner Oct 21, 2012  Student Digital Artist
I agree with flaming as well; you want to make your gradient 'pop' a bit more :3
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:iconroselink-noodle:
Roselink-Noodle Featured By Owner Oct 20, 2012  Student
I agree with flaming on this...good luck with the revision :)v
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:iconflaming-noodle:
Flaming-Noodle Featured By Owner Oct 20, 2012  Student General Artist
EVALUATION FORM:
Hi! This is Flaming-Noodle. I am here to evaluate your task for #Gakuen-Manga

STRONG POINTS
-this is a nice starting point :)
- good contrast on the 2 right spheres

POINTS to IMPROVE
*The cell shaded one looks a bit rough, and is missing the reflective light near the bottom of the sphere where it reflects off the 'floor'. Also, the shadows seem to be the same color. Every shadow has gradients within them because of cast shadows and reflective light. It would be darker closer to the sphere.

*Pointilism sphere- the transition of the shading is very sharp and should be more like a soft gradient-but made of dots. The darker areas whould have dots closer together while dots in the lighter areas would be farther apart. This one is also missing the reflective light on the sphere.

*Soft Gradient- is much better than the top 2 spheres, but needs more contrast and darker values. Again, is also missing reflective ligh on the sphere and floor.

*Cross-hatching-looks nice in the lighter areas, but like the pointillism sphere-needs more of a transition between the dark and light values. The technique itself is admirable. Also, this sphere is missing reflective light.

OVERALL RATING
:star::star: of 5 stars Please revise this task.

Overall, its not a bad starting point, but it still needs alot of work. Some of the cast shadows and all of the reflective light are missing. Also, the transition from light to dark values is too harsh on the Pointillism and Cross-hatching spheres.

Here are some completed task 13's that might help with the revision->[link] [link]

Best of Luck ^_^V
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